CS7GV6 – Computer Graphics
(Semester 1, 5 ECTS) An introduction to computer graphics; problem domain and applications.
School of Computer Science and Statistics
(Semester 1, 5 ECTS) An introduction to computer graphics; problem domain and applications.
(Semester 1, 5 ECTS) Image processing, feature detection and matching, image registration, recognition
and segmentation – Motion flow and object tracking in video – Mathematics for
computer vision.
(Semester 2, 5 ECTS) This module deals with programming for GPU pipeline architectures e.g. geometry,
rasterisation, texturing, fragment / pixel and vertex shaders.
(Semester 2, 5 ECTS)
This course covers fundamentals and state-of-the-art in augmented reality, as well
as related areas of 3D computer vision and graphics.
(Semester 1, 5 ECTS) Wave equation and its solution; Maxwell´s equations; Fourier transform and analysis; vibration; mass-spring-damper systems; numerical methods; simulation software.
(Semester 2, 5 ECTS) The aim of this module is to provide students with a deep understanding of the theory and techniques behind real time animation.
(Semester 3, 30 ECTS) Engage in a sustained piece of individual, academic research on a
chosen topic within the field of computer science.
(Semester 1, 5 ECTS) Locate, obtain and critique relevant knowledge and evidence to support innovation and research
(Semester 1, 5 ECTS) Understand what machine learning is and how it works.
(Semester 1 & 2, 10 ECTS) Assess the theory of classic architecture principles and apply an appropriate architectural model in a team-based application under development